Cheap ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION] Discount Review Shop
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Cheap "ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION]" Discount Review Shop
"ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION]" Overview
An entire year of 3rd grade, in one thrilling adventure!
Product Information
When exotic animals disappearand a world-famous scientist vanishes, the ClueFinders know something fishy's afoot. Join these bold adventurers on a clue-searching trek into the depths of the rain forest. From reading maps to building bridges, every activity brings you closer tounraveling an astonishing mystery - and to mastering important 3rd grade skills!
A personalized learning experience:
- Places your child at just the right skill levels
- Adjusts to keep pace with yourchild's abilities
- Provides help when your child needs it
- Tracks your child's progress in every area
Make a startling discovery deep in the jungle!
- Addition
- Subtraction
- Multiplication
- Division
- Word problems
- Using money
- Reading
- Vocabulary
- Parts of speech
- Grammar
- Synonyms
- Antonyms
- Lifescience
- Earth science
- Physical science
- State capitals
- Read maps
- Use legends
- Use logic
- Find patterns
- Organize data
- Test hypotheses
Fun Activities Include
Venture deep into the Rain Forest and build essential 3rd grade skills.
- Language Arts: Identify antonyms, synonyms, nouns, verbs, and more to build a bridge across the bottomlessabyss.
- Reading: Learn elementary science and build reading comprehension skills as you place sentences in the correct order.
- Math: Add the monetary value of these coins to help the monkeyopen the chest.
- Science: Help Santiago and Joni
"ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION]" Specifications
Exotic animals disappear. A world-famous scientist vanishes. Something fishy is afoot! Join the ClueFinders on a clue-searching trek into the depths of the rain forest. From reading maps to building bridges, every activity brings kids closer to unraveling this astounding mystery, while mastering essential third grade skills.Explore 30 interactive games and exercises designed for kids, ages 7 to 9 and older. Build more than 75 key third grade skills in math, language, science, geography, and problem solving. Four levels of difficulty and a variety of tricky challenges keep ClueFinders 3rd Grade Adventures 2002: Mystery of Mathra fun and fresh. Detailed help features guide kids throughout, and built-in progress reports help parents navigate their child's learning fun.
In addition, an all-new for 2002 bonus CD-ROM doubles the mystery and clue-finding fun. In ClueFinders: Mystery Mansion Arcade, our adventurers are lured into a spooky mansion by an ingenious mastermind and his four villainous henchmen. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Speed through the Ultimate Deep-Dish Pizza Skate Park, stay cool through the High-Voltage Circuit Zone, and much more.
*Note: Price of the product may not be the latest update. You can check current price at this button.
Available at Amazon
Cheap "ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION]" Discount Review Shop
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